Feb 09, 2008, 02:16 AM // 02:16
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#81
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Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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I am the leader of a small but growing guild. Of the 13 people I have invited to join, 10 remain. One quit with no reason stated. I wound up kicking two out of the guild for not logging on in almost month. The day they joined was the last time I saw them. I ask and answer questions before I invite people. I also make them officers upon joining. I want my members to be able to invite people they play with, not sit around and wait for an officer to log on. Should I see or hear of one of my members publically showing disrespect to another person, member or not, they will receive one warning. Second offense will result in "The Boot." Telling me to shut up in anything but whisper, will result in an instant "Boot," no second chances.
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Feb 09, 2008, 05:06 AM // 05:06
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#82
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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Quote:
Originally Posted by Perkunas
I am the leader of a small but growing guild. Of the 13 people I have invited to join, 10 remain. One quit with no reason stated. I wound up kicking two out of the guild for not logging on in almost month. The day they joined was the last time I saw them. I ask and answer questions before I invite people. I also make them officers upon joining. I want my members to be able to invite people they play with, not sit around and wait for an officer to log on. Should I see or hear of one of my members publically showing disrespect to another person, member or not, they will receive one warning. Second offense will result in "The Boot." Telling me to shut up in anything but whisper, will result in an instant "Boot," no second chances.
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You run a tight ship.
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Feb 09, 2008, 05:17 AM // 05:17
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#83
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Quote:
Originally Posted by Mechz
I feel for the OP. It's easier for most people to handle anal douchebag officers because they're mindless shells of what could be human.
I don't guildhop, since I look at the guild's cape before joining. They all look terrible. Only small (or exclusive) guilds have nice ones.
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Bothers me when someone asks for a "nice cape" as a requirement to join a guild. I join for the members; whether the cape looks bad or not, if the people in the guild are cool, I'll stay. I can always hide the cape if I don't like it.
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Feb 09, 2008, 05:27 AM // 05:27
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#84
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Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Quote:
Originally Posted by credit
You run a tight ship.
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Because of the questions I ask before I invite, I have a good group of people. They help each other when they can. Everybody treats each other with respect. And above all, they have fun. It is a pretty cool sight when you have a group of 6 doing a quest and they all are wearing the same cape.
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Feb 09, 2008, 05:53 AM // 05:53
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#85
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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I have had that issue myself.
Not anymore though.
I started my own guild
Im the only one in it but atleast theres no fighting unless I get bored and start a fight with myself
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Feb 09, 2008, 08:00 AM // 08:00
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#86
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Krytan Explorer
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
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I 'lead' a mob-ruled guild of members that have been playing together for over a year. Every once in a while we'll add a couple new members and two things can happen. All the original members (~35) are officers, mules stay members and new members stay members until I am satisfied that they will not abuse it by sending invites to undesirable individuals, boot the other new members/mules, or other such unsavory activity.
1) they merge into the core
2) they go inactive/leave
In my experience, I think it's important for people to be respectful to each other, period. If a member of my guild thinks it's appropriate to get into an altercation with another member where everyone can see it, then they can get out. I don't want drama, no one else wants drama.
The key is to pick your guild carefully. If you just join without asking questions of the leader/officer, you really are joining blind.
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Feb 09, 2008, 11:49 AM // 11:49
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#87
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by makosi
Our guild has 4 people: 3 of which I know well, the fourth is a good friend of a friend. Best guild I've been in yet.
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The fourth is the third's girlfriend <3, but don't tell anyone. The guild's greatness lies in the fact that we have known each other for... two years now? Being addicted to GW also helps.
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Feb 09, 2008, 03:03 PM // 15:03
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#88
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Frost Gate Guardian
Join Date: May 2005
Location: Singapore
Guild: Charter Vanguard
Profession: E/Mo
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I've only been in two guilds. One, I led, that was very small. The second, is one I've been in for more than two years. When I first entered, there was an officer whose 11-year-old brother would take over every now and then to have himself a power trip. He used to yell at the guildies, whether or not we won at GvG - and as someone more than 15 years older than this boy, it's a bit hard to swallow. Nothing was wrong with the officer himself, it was just his brother that everyone grew to hate. Might've left, but I felt the guild had too many good people to give up on. So me and my hubby (who were in the guild at the time) just hung on and hoped for the best.
Eventually that officer decided to leave the guild - along with his brother. I got promoted, and as officer, I made it my personal duty to see that the officers weren't abusing powers, whether it be on their own accord or by 2nd players (we don't encourage sharing of accs for that reason) - because I knew how it felt to be recipient of such things.
Point is, to the OP, find a guild that you can settle into. Even if there's such an officer, hang on and things might get better eventually. Hopping through 15 or more guilds, looking for that ideal one isn't going to help. As we all know, perfect doesn't exist. It's whatever you can make the best of.
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Feb 09, 2008, 04:23 PM // 16:23
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#89
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Desert Nomad
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Quote:
Originally Posted by Risky Ranger
People try to compensate for their real life lack of control by becoming dictators in GW. There is no need acting like a tyrant to run a guild. The definition of a guild is: an organization of persons with related interests, goals, etc., esp. one formed for mutual aid or protection. I feel the guild is for the benefit all all members, even if the leader started the guild when he enlists members they all become equal owners of that guild. No leader or officer should see themselves as above members in the guild.
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Lol BOY you ARE living in a FANTASY world thinking like that hahahah that's the funniest thing I ever read hahahah. Everyone EQUAL hahaha baw haw haw haw. You better go back to guild school boy. When I put out all the cash and effort to get a GOOD guild going everyone is certainly going to comply to MY rules just like in real life where I am supervisor of 25 employees when I say jump they ask how high. The lack of dicipline is a growing problem in just about every industry nowadays, but, I still run MY ship MY way with old school tactics that WORK and keep people WORKING and not playing games behind managers/supervisors backs. I catch a person playing a game any game at work and they are gone gone gone on the spot bye bye hit the door baby. But, I play at work of course cause I'm the owner hahahah
Last edited by Red Sonya; Feb 09, 2008 at 04:28 PM // 16:28..
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Feb 09, 2008, 04:31 PM // 16:31
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#90
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Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
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you sound like an 11 year old, not an adult that has the kind of chutzpa required to be a supervisor. and why dont you have the name of your lemming guild in your info? hmmmm...
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Feb 09, 2008, 04:37 PM // 16:37
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#91
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Quote:
Originally Posted by Miss Puddles
you sound like an 11 year old, not an adult that has the kind of chutzpa required to be a supervisor. and why dont you have the name of your lemming guild in your info? hmmmm...
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You are referring to whom?
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Feb 09, 2008, 04:42 PM // 16:42
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#92
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Desert Nomad
Join Date: Jan 2007
Location: Massachusetts, USA
Guild: Guardians of the Cosmos
Profession: R/Mo
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Quote:
Originally Posted by Red Sonya
Lol BOY you ARE living in a FANTASY world thinking like that hahahah that's the funniest thing I ever read hahahah. Everyone EQUAL hahaha baw haw haw haw. You better go back to guild school boy. When I put out all the cash and effort to get a GOOD guild going everyone is certainly going to comply to MY rules just like in real life where I am supervisor of 25 employees when I say jump they ask how high. The lack of dicipline is a growing problem in just about every industry nowadays, but, I still run MY ship MY way with old school tactics that WORK and keep people WORKING and not playing games behind managers/supervisors backs. I catch a person playing a game any game at work and they are gone gone gone on the spot bye bye hit the door baby. But, I play at work of course cause I'm the owner hahahah
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If that is the way you treat people I can guarentee the have no repect for you at all. If you can't set a good example for your people, you are just an ignorant dictator. Please add you guild name to your profile if you dare, mine is there and I have no problem with it showing. Having expierenced people like you in game and in real life I know what people must think of you and it isn't good. You seem to forget this is a game to play for fun and playing with people like you could take all that fun away.
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Feb 09, 2008, 05:38 PM // 17:38
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#93
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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This is how he converses with people.
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Feb 09, 2008, 05:48 PM // 17:48
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#94
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Desert Nomad
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
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Quote:
Originally Posted by Traveller
This is how he converses with people.
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There seems to be something suck in the keyboard, he should get that checked out.
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Feb 09, 2008, 06:00 PM // 18:00
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#95
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Forge Runner
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Quote:
Originally Posted by Miss Puddles
you sound like an 11 year old, not an adult that has the kind of chutzpa required to be a supervisor. and why dont you have the name of your lemming guild in your info? hmmmm...
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No, you'd be surprised at what some Fortune 500 managers and CxOs are like. Even physical confrontations aren't beneath some of them. Most 11-year olds are more mature, and competent, than them.
But in corporate world that rarely matters. If someone is making profit, even through slave labor, the stockholders are happy. See Wal-Mart and company. As long as CEO gets their billions in earnings, they'll take anything.
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Feb 09, 2008, 06:08 PM // 18:08
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#96
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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I'm part of SNOW, and we have 100 members, which is awesome. And we're all officers, so...no abuse
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Feb 09, 2008, 06:13 PM // 18:13
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#97
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by credit
Twelve days, on average, is plenty enough to "try" out a guild, as the OP said he's having troubles finding a guild for whatever reasons, it sounds reasonable to me.
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Except he's not "trying" the guild; he's getting different guild officers pissed at him enough to kick him once every 12 days. Crap like that doesn't happen that often unless you're inciting it.
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Feb 09, 2008, 06:14 PM // 18:14
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#98
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Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Quote:
Originally Posted by Cherng Butter
I'm part of SNOW, and we have 100 members, which is awesome. And we're all officers, so...no abuse
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Works amazingly well. Yet SNOW doesn't advertise in game so the stupidity level can be considerably smaller.
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Feb 09, 2008, 06:23 PM // 18:23
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#99
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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If you really want a good and a serious guild, look for those which have extensive member requirement processes. Some guilds prefer a trial period, some have a voting process. The new applicants also are expected to do a good and a serious application and the processes the guilds use always weed out pretty soon the people who are unfit to function alongside other human beings, leaving the good applicants left.
If you feel that you're too good to waste your time like that, there's your problem right there.
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Feb 09, 2008, 06:33 PM // 18:33
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#100
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Red Sonya
Lol BOY you ARE living in a FANTASY world thinking like that hahahah that's the funniest thing I ever read hahahah. Everyone EQUAL hahaha baw haw haw haw. You better go back to guild school boy. When I put out all the cash and effort to get a GOOD guild going everyone is certainly going to comply to MY rules just like in real life where I am supervisor of 25 employees when I say jump they ask how high. The lack of dicipline is a growing problem in just about every industry nowadays, but, I still run MY ship MY way with old school tactics that WORK and keep people WORKING and not playing games behind managers/supervisors backs. I catch a person playing a game any game at work and they are gone gone gone on the spot bye bye hit the door baby. But, I play at work of course cause I'm the owner hahahah
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The only real life place your little analogy happens is the corporate world, not some company with you being a supervisor.
Not going to lie, you sound like you're 12.
For a PvE guild, TAM is the best I've been in. Every other Pve guild has failed on a ridiculous level.
PvP guilds are generally better about this. Officers, if there's members, simply serve as Strat/Spike callers and are very much on the same level as the members.
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